Simple Threading question
I am creating a simple test app for myself and I am not really much of an
expert in threading and multithreading.
I have a component that moves on an applet randomly. At the same time, I
want to move another component, but based on user inputs.
Now, as far as moving the second object, it's just a matter of reading the
event key chars and the first object moves through a thread.
But from what I have seen thus far, I have had a hard time getting these
What is the best way to co-ordinate my running thread and its randomly moving
object and at the same time retrieving keyboard information and moving my
other objects simultaneously to the observers' eye?