black art of Java Game Programmming-memory leak
I have used the Black art of Java Game programming book to create 2-d sprite games in java.
I followed the book's examples and adapted them to my games.
They worked however, I keep on getting a memory leak in the programs.
I was wondering whether any one has tried to do the same thing and has experienced this re-occuring problem. And if they have, did they come up with any solutions to the memory leak.
the book is by Joel Fan, Eric Ries and Calin Tenitchi
What makes you think you have a 'memory leak'? (Only very specific kinds of memory leak can happen in Java - unlike C++)
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