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help java3D cylinder
hi, im new to java3D and wondered if anyone could help me out with this problem.
Im constructing a cylinder with its centre at (x,y,z) and aligned parallel to the Z axis.
I want to change the orientation by rotating this cylinder from its centre so that it becomes aligned along the Y axis.
can anyone show me the steps to do this?
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What's wrong with just rotating it round the x axis 90 degrees?
ArchAngel.
O:-)
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