Hi all,

I need explanations about texturing in java3D.
I created a sphere on which I mapped a jpg image of the earth. I implemented zooming using the mouse.
But what I would like to do is to use different images
to have different levels of details when I zoom.

I used the mipmap texturing technique as in the java 3d tutorials but I haven't obtained the whished results.

Can you please advise me.

Many thanks,

emmon