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Mipmap technique
Hi all,
I need explanations about texturing in java3D.
I created a sphere on which I mapped a jpg image of the earth. I implemented zooming using the mouse.
But what I would like to do is to use different images
to have different levels of details when I zoom.
I used the mipmap texturing technique as in the java 3d tutorials but I haven't obtained the whished results.
Can you please advise me.
Many thanks,
emmon
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