-
returning an object
Given the code below which adds weight to an object
How can I create a method, NewTruckWeight() that will not change the state of the obj.
Instead I want it to add pounds using the state of the current obj, instantiating and returning a new truck obj, without altering the state of the current obj?
class TruckTest {
public static void main(String[] args){
Truck t1 = new Truck(5,125000);
Truck t2 = new Truck(6,17000);
//print the orginal weight of t1
System.out.println(t1.getWeight());
//call mutateWeight()
t1.mutateWeight(1000);
System.out.println(t1.getWeight());
System.out.println(t2.getWeight());
//here is the call NewTruckWeight(1000), I want to assign a new Truck reference to t2???
}
}
class Truck {
private int numaxles;
private int weight;
Truck(){
};
Truck(int axles, int w) {
numaxles = axles;
weight =w;
}
int getWeight() {
return weight;
}
int getnumaxles() {
return numaxles;
}
//add the mutateWeight()
int mutateWeight(int i) {
weight=(i + weight);
return weight;
}
//add NewTruckWeight()???{
}
}
Thanks, hope that is clear....
-
In excense, what you need is to clone the old object...
Their is an interface for this: Clone.
If you look into this interface, it should set you on the right track.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
Forum Rules
|
Top DevX Stories
Easy Web Services with SQL Server 2005 HTTP Endpoints
JavaOne 2005: Java Platform Roadmap Focuses on Ease of Development, Sun Focuses on the "Free" in F.O.S.S.
Wed Yourself to UML with the Power of Associations
Microsoft to Add AJAX Capabilities to ASP.NET
IBM's Cloudscape Versus MySQL
|
Bookmarks