c++ source code matrix


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Thread: c++ source code matrix

  1. #1
    Join Date
    May 2005
    Posts
    2

    Exclamation c++ source code matrix

    hi,

    i'm looking for a c++ source code based on a matrix including rotation, translation and scaling of objects( for points, lines, circle, polygon, polyline, etc...) in 3d.
    :confused: :confused: :confused:

    thanks for your help!

    regards,
    starks
    Last edited by starks; 05-24-2005 at 06:11 AM.

  2. #2
    Join Date
    Dec 2003
    Posts
    3,366
    http://mathworld.wolfram.com/RotationMatrix.html
    http://www.makegames.com/3drotation/

    for graphics, you should have api calls that exploit the built in graphics card matrix routines. If not all you need is a matrix multiply... if you still need that ill send one.

  3. #3
    Join Date
    May 2005
    Posts
    2
    fatal error C1083: Include-Datei kann nicht geoeffnet werden: '3D.h': No such file or directory


    ii1.exe - 1 Fehler, 0 Warnung(en)

    :confused:

  4. #4
    Join Date
    Nov 2003
    Posts
    4,118
    You neeed to download that header file from somwhere PLUS the .lib or .dll files. Secondly, add the directory in which the header is stored to the directories of your project.
    BTW, it's so nice of you and other people to quote your localized compiler errors...nothing like a good compiler error to spruce up my German, French and Spanish (see yesterday's post http://forums.devx.com/showthread.php?t=143542 ) :D
    Danny Kalev

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