About Pixar Animation Studios:

Pixar Animation Studios combines creative and technical artistry to create original stories in the medium of computer animation. Pixar has created six of the most successful and beloved animated films of all time: Toy Story, A Bug's Life, Toy Story 2, Monsters, Inc., Finding Nemo and The Incredibles. Pixar has won 18 Academy Awardsฎ and its six films have grossed more than $3.2 billion at the worldwide box office to date. The Northern California studio will release its next film, Cars, on June 9, 2006. JOIN OUR TEAM!

1) Mac Software Engineer
Studio Tools

The Studio Tools Department is responsible for developing Pixar’s in-house proprietary film-making software. The Engineering Team is looking for software engineers to help create and maintain new software for the studio. The position requires deep understanding of software application engineering, an ability to collaborate in a small cross-functional team of world-class developers and skill in designing and implementing high quality code.

Responsibilities:

• Design, implement, test and support proprietary 3D film-making software
• Program high quality, robust, easy to maintain code and unit tests in C++, Objective-C and Python
• Work effectively with a development team of Software Engineers, QA, Build, UI, Doc and Project Management to provide world class software for film production

Qualifications:

• Experience programming in C++ and Objective-C/Cocoa
• Bachelor's degree in Computer Science or equivalent
• Strong object-oriented design and implementation skills
• Experience with OS X
• Experience/Knowledge of 3D graphics, interaction techniques and 3D applications (e.g. Maya, SOFTIMAGE) is a plus
• Proven ability to work with a team to deliver high quality software in a fast paced, dynamic environment


2) Software Engineer Development in Test
Studio Tools

Summary of Job:

We are seeking an experienced QA Engineer with a passion for quality to participate in the software quality assurance efforts for our proprietary in house toolset.

This position requires close collaboration with the engineering staff to define, develop, execute, and automate API level test plans and test cases. Identify and communicate a strategy for API and other testing methodologies, review and report on test progress, status, and coverage, and meet test completion and delivery milestones that you help define. Work closely with development, project management and documentation to coordinate testing responsibilities.

Responsibilities:

• Develop and execute an API testing strategy, using API testing methodology and programming language knowledge
• Develop and implement API tests
• Contribute to setting and evaluating milestone criteria such that product is released on schedule with high quality
• Design and implement quality processes for a small team of senior software developers
• Work closely with the core development teams during all phases of the product life cycle
• Evaluate completeness and effectiveness of developer's unit tests

Qualifications:

• 5+ years of experience in QA or software development
• Bachelor's degree in Computer Science or equivalent
• 3+ years of experience testing APIs and complex data structures
• Excellent design and coding skills ( C/C++ or and a scripting language such as Python or Perl)
• Knowledge of QA methodology, processes, and tools
• Direct experience testing software under Unix (e.g., Linux or OSX)
• Cross platform development experience is preferred (Macintosh, Linux)
• Experience with 3D graphics applications is a plus


3) Software Engineer
Studio Tools

Summary of Job:

The Studio Tools Department is responsible for developing Pixar’s in-house proprietary film-making software. The Engineering Team is looking for software engineers to help create and maintain new software for the studio. The position requires deep understanding of software application engineering, an ability to collaborate in a small cross-functional team of world-class developers and skill in designing and implementing high quality code.

Responsibilities:

• Design, implement, test and support proprietary 3D film-making software
• Program high quality, robust, easy to maintain code and unit tests in C++, Objective-C and Python
• Work effectively with a development team of Software Engineers, QA, Build, UI, Doc and Project Management to provide world class software for film production

Qualifications:

• Experience programming in C++ or Objective-C
• Bachelor's degree in Computer Science or equivalent
• Experience with modern development toolkits such as Cocoa and Qt
• Strong object-oriented design and implementation skills
• Experience with UNIX / LINUX
• Experience/Knowledge of 3D graphics, interaction techniques and 3D applications (e.g. Maya, SOFTIMAGE) is a plus
• Proven ability to work with a team to deliver high quality software in a fast paced, dynamic environment


4) Software Engineer, Production Engineering (3D Computer Graphics)
Studio Tools

Summary of Position:

This is a software engineering position in the Studio Tools Department to help support the existing deployments of Pixar's in-house movie production software. The primary responsibility of this position is to maintain and fix bugs in our proprietary system. This is a front line position that requires collaboration with our engineering staff, project managers, and production users to maintain mission critical software.

Responsibilities:

• Primarily responsible for the maintenance and support of software and/or systems under the guidance of a departmental project lead.
• Works directly with production staff to solve technical challenges and debug high priority issues.
• Detailed problem analysis and resolution of issues.
• Triage incoming issues and provide rapid response/resolution.

Qualifications

• Strong software engineering skills with expertise in C and C++
• B.S. degree in computer science, advanced degree preferred.
• 5-7 years of experience in the computer graphics field.
• OpenGL experience preferred.
• Strong 3D math and computer graphics experience
• Linux or UNIX Operating System experience.
• Excellence in problem solving and balancing quick turnaround with long-term quality.
• Must be able to work well with a wide range of personality types.
• Must be detail oriented and organized, possess strong communication skills, and be able to handle a variety of tasks in an efficient manner.
• Excellent tracking and follow through ability
• Desire to provide excellent customer-service to production staff


5) Software Engineer (Objective C/Cocoa)
Studio Tools

Summary of Job:

The Studio Tools Department is responsible for developing Pixar’s in-house proprietary animation software. The Engineering Team is looking for Mac software engineers to help create and maintain new software for the studio. The position requires a deep understanding of software application engineering, an ability to collaborate in a cross-functional team of world-class developers, and skill in designing and implementing robust, easy to maintain code.

Responsibilities:

• Develop, implement, test and support software
• Work effectively with a team of engineers and program managers.
• Work with artists and developers to provide world class software development and support for film production

Qualifications:

• 5+ years of experience engineering in Objective-C / Cocoa
• Bachelor's degree in Computer Science or equivalent
Strong OS X application development experience
• Experience working with technical and non-technical software users
• Experience developing multimedia applications used by creative professionals a plus
• Experience with OS X multimedia architecture and APIs including Quicktime, Core Audio, and Core VIdeo
• Commitment to creating world class production tools
• Strong problem solving skills with high attention to detail and quality
• Excellent verbal and written communication skills
• Proven ability to work with a team to deliver high quality software in a fast paced, dynamic, deadline oriented environment


Pixar Animation Studios
Emeryville, CA
Full - Time
(Sorry, new visa sponsorship is not available. Must be currently authorized to work in the US)

TO APPLY please go to www.pixar.com. Click on "Company Info" then "Jobs." Or send your resume AND cover letter to epalmore@pixar.com

Pixar is an Equal Opportunity Employer