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Which SDK to use to build DirectShow applications?
I've been trying to get a video capture program working on the DirectX DirectShow SDK. Here's my scenario: I have installed DirectX SDK 2006 (that doesn't have dshow.h since it was moved to the Platform SDK) over which I have replaced the DirectX 2003 Extras which added the missing Directshow classes in that release.
"I am using Visual Studio 6"
Now, the problem I have is that when I tried to build the program with Output 'Debug Info' flag set in the project options, I get an error saying
strmiids.lib(strmiids.obj) : fatal error LNK1103: debugging information corrupt; recompile
Could comebody help me out on this or could you just send me the strmiids.lib file from the original 2003 sdk please?
Huh..[sigh] You know I am really frustrated.
Should i use some old version of SDK to work in Visual Studio 6.0?
Thanks
Karthy
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Try to disable precompiled heardes and rebuild the project. If that doesn't help, try to reinstall VS. I doubt that the probles lies in the said file exclusively.
Danny Kalev
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