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Simulating Paint in a java application
Hi,
I am developing a java application simulating Paint. I am using a frame
with an Image object for allowing the user to draw objects & free-hand. How
do I store the image the user has drawn as an image file & retrieve an image
file in to the frame?
Thanks for your help in advance
Sri
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Re: Simulating Paint in a java application
Hi,
Use Graphics2D for this. Do you need an example, send me a mail p.ravi@mailcity.com
Ravi
"Sri" <tsathya@hotmail.com> wrote:
>
>Hi,
> I am developing a java application simulating Paint. I am using a frame
>with an Image object for allowing the user to draw objects & free-hand.
How
>do I store the image the user has drawn as an image file & retrieve an image
>file in to the frame?
>
>Thanks for your help in advance
>Sri
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