In VB 6, you can utilize multicasting as a means of setting properties & handling
events. As most of you know, you can even handle multiple controls to the
same object by declaring the object as an array.

Such as...

Private objTextBoxes() As cTextBox

How does VB6's multicasting translate to VB.Net's implementation of multicasting?

I know VB.Net supports true multithreading, so this raises some interesting
gaming possibilities.