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  1. #1
    ak Guest

    How to decide which method to use when passing back values?


    Hello,

    If I have a Get method in a class, is it better to return an object by value
    or by copying the data to a pointer passed in as parameter?

    classA GetSomething()
    {
    return objectA;
    }

    void GetSomething(classA *pObj)
    {
    *pObj = objectA;
    }

    Thanks
    AK

  2. #2
    Danny Kalev Guest

    Re: How to decide which method to use when passing back values?

    yes, this is more efficient. However, I would avoid using pointers.
    Instead, I'd pass a reference to a non-const object and fill that
    object:

    void GetSomething(classA & Obj) const
    {
    Obj = objectA;
    }

    This way you avoid the ugly pointer syntax and the risk of receiving a
    null pointer as an argument.

    Danny


    ak wrote:
    >
    > Hello,
    >
    > If I have a Get method in a class, is it better to return an object by value
    > or by copying the data to a pointer passed in as parameter?
    >
    > classA GetSomething()
    > {
    > return objectA;
    > }
    >
    > void GetSomething(classA *pObj)
    > {
    > *pObj = objectA;
    > }
    >
    > Thanks
    > AK


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